Civilization iv pause game
There is more than one way to buy this game. Please select a specific package to create a widget for:. Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories.
Special Sections. Player Support. Community Hub. Firaxis Games. With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new Recent Reviews:.
All Reviews:. Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta. New post summary designs on greatest hits now, everywhere else eventually. The Best of ! Screenshot of the Week 56 - Sweet Rides. Related 4. Hot Network Questions. Question feed. Arqade works best with JavaScript enabled. This topic has been deleted. Only users with topic management privileges can see it. I know that the pause key pauses the game's turn timer in Windows, but how do you do it in OS X?
Reply Quote 0 1 Reply Last reply. Loading More Posts 2 Posts. Reply Reply as topic. Suggested Topics. R Yes, partially. Steam search has a built-in filter feature, this URL will give you games: That you haven't ignored [if you're logged in] That are not in your library [if you're logged in] That have full controller support not only PS4, but controller. You can't specify PS4 controller.
Should be fine, still That are for macOS You can improve the search by editing the filters on the right side menu. And you can read more about the search features in this announcement. There are multiple ways you could play Minecraft in retina resolution. This should be achieved by pressing the button once. Your Minecraft should now be in retina resolution if it's in fullscreen. Custom resolution An other option would be to change your resolution to the highest supported by the device.
You can do this by downloading a 3th party application I recommend Display Menu. For instance, perhaps you want to add Free Religion to help boost happiness. Founding a religion early will help the spread of the faith. If you wait and found a religion that requires a later technology such as Christianity then other civilizations will already have founded their religions and spreading yours and maintaining good diplomacy will be more difficult. But founding an early religion also means devoting research time to those technologies and not to technologies that may help you gather resources or even rush to construct an army.
Focusing your entire strategy on religion and its profits is viable but obviously can leave you vulnerable to other tactics, for instance a military rush. If you want to aim for early and multiple religions, choose a leader that already has the Mysticism technology researched. Follow the tech tree through the religions and found them first!
Keep in mind that religions will need to be spread within your own empire as well. Use missionaries to spread the faith within your own borders. Spread your state religion to gain more from its benefits. For instance, there are several civics that provide bonuses to civilizations with state religions. Not to mention dedication in spreading your faith can earn a lot of commerce from those shrines as the game progresses.
See the "Civics" section of this game guide for a chart of all civics including those that combine with state religion for additional benefits.
Your state religion can be changed. Perhaps you found multiple religions and one has spread through the world better than the other you can switch that to your state religion to gain more benefit. Or perhaps you want to switch to improve your relationship with a rival civilization or even ruin a relationship!
You can found a religion but not use it as a state religion as well. Having multiple religions but not using a state religion seems to generate more culture for each of the cities that founded a religion.
Keep an eye on your religion advisor and you can even cause some wars by looking for civilizations with differences and pitting them against each other. This could even be part of your long-term strategy by choosing how you spread your own religion or religions in the first place! The following table compiles the religious structures, cost, requirements, effects, and other statistics. Obsolete with Scientific Method. Double production speed with copper. Can turn two citizens into Priest.
Spreads Christianity. Can turn three citizens into Priest. More likely to generate Great Prophet. Spreads Taoism. Spreads Hinduism. Spreads Confucianism. Spreads Buddhism. Spreads Islam. Spreads Judaism. This section offers a collection of tips on training an army and using it to defend your civilization or aggressively conquer a rival civilization. Early town defense is important, especially on higher difficulty levels. Those barbarians are a sneaky bunch!
Escort your workers and settlers with warrior or greater defenses and be sure to station units within your cities to protect from an easy barbarian grab. If you plan to keep the unit within your city walls, upgrade the city defense promotion.
If your city is surrounded by forests and jungles, use the woodland promotion. Specialization can be powerful. Also consider what your rival civilizations especially neighboring or "hostile" civilizations are producing.
Develop a strong military with the combination of civics, wonders, and buildings. For instance, choose an aggressive leader for the promotion bonus for melee and gunpowder units. Construct a Barracks in the city so each trained land unit receives an experience boost upon creation. Use the civics Vassalage and Theocracy. You could also use Police State to increase production and to aid in keeping your citizens happier during war the Mount Rushmore wonder also helps in that regard.
Basically once you have them available, you should always be creating military units under Vassalage and Theocracy rule. Likewise, keep an eye out for civic changes of your rivals. Your neighbor just switched to Vassalage or Theocracy rule? Get ready! Siege weapons are invaluable. Whittle down the defenses with your siege barrage before moving in your other forces. Once defenses are lowered, that siege weapon should attack defending units.
These bonuses are especially important when attacking a single enemy unit. When attacking a unit group, your pikemen may go up against archers instead of those mounted troops.
Scouting the enemy and its unit groups will be very important in deciding what units and what promotions to use for your own forces. Also, when conquering a rival city, consider the ramifications of occupying or simply burning down that city. Occupying the city means dealing with the revolt as well as the maintenance cost once that city comes under your fold. It may be more headache than benefit.
As stated, the defending unit group has a distinct advantage: it sends its best defender against your attacker. Therefore you may need to overwhelm your enemy group to defeat the defenders. Try to avoid "close" battles. Be sure you have a huge advantage before conducting the battle. Soften the enemy group up with artillery. You could choose to research many technologies providing flexibility for your civilization or make a straight path for the more advanced technologies.
As with most aspects of civilization, your research decisions depend on the situation. Consider your early research based on the worker improvements as well as special resources around your cities. Perhaps you want to chop down some forests to speed up production; then research Bronze Working as soon as possible. Alphabet is a popular tech because it allows you to trade technologies with other civilization leaders.
They usually offer lesser techs for more advanced techs. Leading the tech tree is a huge part of the game. Be very careful what you give up! Have research goals in mind as you maneuver through the tech tree.
There are a lot of useful low level techs but what to research could depend on your strategy. Plus you could always use Alphabet to trade for them later!
Archery, Horseback Riding, and Bronze Working are important early military techs for the aggressive types. Bronze Working reveals copper and supports some important military units such as spearmen to counter mounted units, a favorite of the computer-controlled leaders.
Horseback Riding is essential for mounted units and archery for ranged units; archers provide solid town defense. Speed research by constructing buildings such as a library that add "beakers" or otherwise improve research.
Utilize scientist specialists and gear a city completely toward research. A wealthy city will also help. You can divert that "tax" income completely toward research to speed the acquisition of technologies. Technologies are also key to founding religions. While you can ignore religion completely, founding and utilizing religions can be a huge boost to commerce and happiness.
The table below lists all technologies, research cost, special features, unit, building or wonder requirement the tech meets, and prerequisites for the technology. Reveals copper. Enables Slavery.
Centers world map. Can build a plantation. Enables Bureaucracy. First to discover founds Confucianism. Can build a well. Enables State Property. Enables gold trading via Diplomacy. Enables Free Market. Enables Police State. Reveals aluminum. First to discover founds Buddhism. Can create whaling boats. First to discover founds Taoism. Can create offshore platform. Reveals coal. First to discovery founds Christianity.
Library Priesthood, Animal Husbandry, or Pottery. There are a few types of wonders: national, world, and projects. There is a limit to the number of national wonders you can construct in a city. And wonders are limited to the civilization that built them. You could be currently constructing a wonder such as Broadway only to see the German Empire completed the wonder just a few turns before you would have finished.
When that happens, you lose out on the wonder and the valuable construction time. Wonders are expensive and take many turns to complete.
During that time you could be devoting production to military or city improvements so, as stated, you must choose wisely. You can speed some wonder production with resources.
Stone and marble double the production speed of many wonders a few other resources, like aluminum also aid in the construction of wonders or projects.
If you locate one of these resources, move a settler there to found a nearby city so you can take advantage of these resources. The chart below lists the national, world, and project wonders.
Double production speed with stone. Obsolete with Compass.
0コメント